The Arena is a MOBA inspired game where two teams try to achieve the highest amount of score within 12 minutes. Where each player can select a character that becomes stronger through leveling up. (Image is my own Concept Art)
Select version for changelog:
The Arena av1.10.5 changelog:
Various bug fixes and balancing changes. There might be undocumented changes so just check the info of characters for any changes. I removed the PC download due to being severely outdated, might come back in the future.
Character Changes:
• Tamer (Buff) - Ability 1: Patch - Now gives a burst of strength with the speed to Iron Golems for 1 sec.
Ability 2: Wolf Pack - Wolves now have permanent Speed V.
• Rocketeer (~) - Passive: Rockets reduce the damage of rockets.
Ability 2: Accelerator - Now has higher cool down.
Ultimate: Doubles rockets summoned.
• Warden (New) - Ability 1: Wind Charge - Wind charges now mark ANY Player other than Warden for 3 seconds (can stack). Wardens gains speed when moving towards marked enemies and gains jump boost when near them.
• Flame (Nerf) - Ability 1:Ember - Increased the stacking interval of Embers.
• Twinblade (Buff) - Passive: Movement speed lasts for an additional 5 seconds after attacking. Light - Now silences the nearest enemy for 1 second. Dark - Increased the duration of Resistance from 1 second to 2 seconds.
Bug fixes and Gameplay changes:
• Fixed a bug where Tesla's ultimate doesn't stun.
• Fixed a bug where Blue Angel's allay doesn't take damage.
• Fixed true damage not working due to syntax being outdated.
• Fixed some bugs but weren't documented.
Gameplay changes:
Berries: No longer removes the Plague.
Deathmatch: Bases now heals and deals damage to enemies with a higher interval, which means slower healing and enemies can get you while in the base.
Glhf!
I RECOMMEND REPORTING MCPEADDONS BECAUSE THEY ARE STEALING ADDONS