Since 1.13, we have seen Mojang trying to change old textures, giving it a smoother and more polished contrast to the world of Minecraft. Nostalgia became a dream for veteran players as Minecraft is losing its magical beauty. This is my version of Programmer Art packs for Bedrock Edition. It may look similar to other packs, but this is my representation of what the new contents might look like if they were made in developer art.
Select version for changelog:
Changelog
Pack is now officially uploaded to MCPEDL.com!
As well as some texture changes:
Block Changes:
- Added new textures for cave vines
- Archeology Sand textures has been reworked again based on feedback
- Reworked cherry woodset texture for finishing touches
- Changed stonecutter textures to match old Pocket Edition style
- Changed calcite textures
- Ceramic Pot pictures are now colored to match Minecraft Live 2020
- Added calibrated sculk sensor textures
- Added pitcher plant textures (preparation)
Item Changes:
- Added new textures for raw metals
- Fixed goat horns texture
- Fixed glow ink sac texture
- Added new texture for glow berries
- Added various changes for armor trimmings:
*Dune and Sentry trims are now changed to match Bedrock Preview/Beta 1.19.80.22
*Added new style for Host, Raiser, Shaper, Silence and Wayfinder trim items
- Added sniffer spawn egg texture
- Ceramic Shard textures are now colored to match Minecraft Live 2020 (new shards are supported too)
- Changed torchflower seeds texture
- Added pitcher pod texture (preparation)
Mob Changes:
- Added sniffer textures