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Changelog
Update for Chaos Cubed

New in Chaos Cubed
- Medium Sulfur Cube (128px → 64px to match Slime)
- Small Sulfur Cube
- TNT in Sulfur Cube
- Sulfur Cube Bucket
- Sulfur Cube Spawn Egg
- Sulfur block
- Potent Sulfur
- Polished Sulfur
- Chiseled Sulfur
- Sulfur Bricks
- Cinnabar block
- Polished Cinnabar
- Chiseled Cinnabar
- Cinnabar Bricks
- Sulfur Cube Goo particle
- All these textures have a proper MERS (PBR) texture
New
- Drowned & Gurgle
- Piglin (adult & baby)
- Their eyes are now emissive with Vibrant Visuals
- Piglin Brute
- Their eyes are now emissive with Vibrant Visuals
- Honeycomb
- Dripstone Block
- Mud Bricks
- Crimson Roots (updated color)
- Icons for empty armor slots
- MERS (PBR) textures for:
- Empty Bucket
- Water Bucket
- Lava Bucket (emissive)
- TNT
Changed
- Copper Ore
- Cherry Leaves' transparent sections are now darker when See-Through Leaves is OFF
- MERS (PBR) textures for:
- Sand/Red Sand
- Copper/Iron/Golden Armors
- Diamond Armors



Can you make the potions, etc. the actual old textures instead of classic versions of the new colors? For example, Water Breathing used to be dark blue. The potion colors changed in 1.19, so having the classic colors would be nice.
The glass pane texture is messed up on the opposite axis.
The Crying Obsidian and Zombified Piglin textures should be the classic ones. It doesn't make sense that the Crying Obsidian texture should only be in the Java Parity option, because it was used in Bedrock too.
The fish textures are inconsistent. Pufferfish and Cod use their 1.13 textures, but Salmon and Tropical Fish use the pre-1.13 textures. Also, Blue Ice had a texture in 1.13, which is still the same as it is today, but if you want to change that, it's fine.
If you could do these, that would be great! Thank you!
(Did you get it, dev?)