Capability to see the entity's health as a graphical interface window every time you hit them as well as the appearance of bouncing particles and hearts who represent the damage caused by the weapon or projectile
Select version for changelog:
Changelog
-Updated for 1.20.30
-Added a window that indicates the entity's health
-Now both healing and damage particles appear when the player is involved in the damage cause (such as hitting an entity using a bow, sword or they being hit by a splash potion)
However, i wish there was a way to move the box so the text doesn't overlap with the coordinates. It does this when the Paper Doll is hidden.
edit: nvm it's working in survival.
5 stars