TRUE REALISTIC IMMERSION FOR BEDROCK
''Why was this resource pack adapted to Minecraft Bedrock?'' By many user's requesting so i decided to... So what's so special about this resource pack? It's not about the texture but about the sound experience! Includes over 800 environmental sounds and various variations, all adding realism to Minecraft Bedrock! This is an adaptation of my Java Edition pack!, basically it matches up to 90% of the Bedrock adaptation! here be realistic ambience!
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HERE IS THE PROOF THAT I AM THE REAL
OWNER https://www.planetminecraft.com/texture-pack/dynamic-surroundings-remastered-sounds-bedrock-port/
AUTHORS :
Main Dev: Aquatic's as me: Lanixius on PMC
Coder:tanklesscamp658 Recorder:YooMC
Wanna support us?
Just supporting our Youtube channel is enough
NOTE#
-THIS SOUNDS PACK IS FOLLOWING THE LISENCE
-Creative Common Issues 4.0-
-IF ANY OTHER 3RD PARTY PAGE COME TO REUPLOAD THIS PROJECT
I STRONGLY RECOMMEND REQUIRED PERMISSION BEFORE YOU ARE GOING TO REPOST!
Select version for changelog:
Changelog v2.5.1
+Removed several useless sounds
+Removed Alert and Alarm sounds
+Removed classic player hurt sounds
+Increased Lush cave ambience
+Balanced Villager Sounds
+New Slime walking and running sounds
+Added Fading effect to several sounds
+Added Crystal walking and running sounds
+Added New and SOLID metal walk and running sounds
+Improved Water running sounds
+Added DripStones cave Ambience
+Added Randomize Picking up sounds
+Improved underwater exit sounds with water flowing
+Added Alot of new real life Ambience sounds!
+Added HeartBeat when player fall from too high
+Added The End, Nether and Fortress Ambience
+Increased Birds Ambience sounds from many biomes
+Added Snow Storm Ambience
+Added Day and Night Desert Ambience
+Added Swoosh sounds effect
+Removed Cow, Sheep, Pig sounds
+Balanced attenuation distance from 128->64
+Decreased wolf howling to 5%
ALL SOUNDS IN THIS PACK ARE WORKING WELL but the chance to hear is 80-1%
This could be the final update until i reach 100k downloads!
I am going to enjoy my life after this update, yes im tired 🙂
Your are free to:
-Use in Your server, modpack, ect... giving my credit
-Use in Your custom resouces pack Considering giving my credit
-Share this sounds pack or making contents by giving credit to me
-Acces this sounds pack from:PLANET MC, CURSE FORGE, MODRINTH, MCPEDL (BE-port)
DO NOT
-Download this pack from any other sites such as minecraftinside.ru, 9minecraft, 9lifehacks.... or any other illegal uploads on internet, may include scam and virus!
-REUPLOAD, STEAL ,SPOOFYING!...
-Do Any other Illegal action to this sounds pack
A: Yes, it works on Bedrock Edition, in which you can call "Pocket Edition" for mobile and "Windows Edition" for PC
Q: How can i install this pack?
A: First, download this pack on your device
- On PC: Easy, just double-click on the file you have downloaded and it will import directly into your game (of course you have to install Minecraft for Windows first)
- on iOS: After downloading the file, it will have an option "open in Minecraft...". Just click on that button and it will also import to your game.
- on Android: The general guide to import this file is to find the direction of your game file, then deploy the pack to your game by using zarchiver. However it is different in each Android devices, so if you have any problem just comment and i will try to help you.
Q: is this pack the same as the Java Edition pack?
A: It is the same, i just rewrite the codes for Bedrock Edition to function it normally.
Q: Can i use the sound in this pack?
A: This pack belongs to me and Lanixius and it is protected by Creative Common license, you have to ask both of us to get any permission. However dont try to use our work for different illegal purposes.
Q: How can i report bugs and get help?
A: Comment in this session, email to [email protected] or dm on my discord tanklesscamp658#8607
Thats all i can say. Have fun playing Dynamic Surroundings: Remastered for Bedrock Edition!
p/s: pls read all the instruction before asking anything :D
Walking on Grass and stone type blocks sometimes skips a step, (Sound doesn't play) As your running around you will notice a small pause in audio like the sound of a step doesn't play.
Not a big issue but since the footsteps are louder in this pack it becomes more noticeable.
Edit: Nvm Im looking at the .json and Im now understanding what you mean and how it works i think. For the ambient noises to activate its using the stepping on grass for birds, wind etc and stone for the cave sounds. I guess I can remove/lower chances of ambient sounds for more step sounds but ofc losing the ambient effects...
A: Yes, it works on Bedrock Edition, in which you can call "Pocket Edition" for mobile and "Windows Edition" for PC
Q: How can i install this pack?
A: First, download this pack on your device
- On PC: Easy, just double-click on the file you have downloaded and it will import directly into your game (of course you have to install Minecraft for Windows first)
- on iOS: After downloading the file, it will have an option "open in Minecraft...". Just click on that button and it will also import to your game.
- on Android: The general guide to import this file is to find the direction of your game file, then deploy the pack to your game by using zarchiver. However it is different in each Android devices, so if you have any problem just comment and i will try to help you.
Q: is this pack the same as the Java Edition pack?
A: It is the same, i just rewrite the codes for Bedrock Edition to function it normally.
Q: Can i use the sound in this pack?
A: This pack belongs to me and Lanixius and it is protected by Creative Common license, you have to ask both of us to get any permission. However dont try to use our work for different illegal purposes.
Q: How can i report bugs and get help?
A: Comment in this session, email to [email protected] or dm on my discord tanklesscamp658#8607
Thats all i can say. Have fun playing Dynamic Surroundings: Remastered for Bedrock Edition!
p/s: pls read all the instruction before asking anything :D
Also ghast mob sounds are way too quiet and the wither boss projectiles sound like bow attacks.
I don't know if my headphones are the problem but the howl of the wolf sounds saturated.
Sorry for not being more specific, English is not my first lenguage.
PS: if you could make a version without the metal gear allert sound and the mosquitos would be great. >.