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Changelog
Changes in the Resurrection Update (2.3.0)
Released October 31, 2025
- Temperate Chicken, Pig, Cow, and Mooshroom now have the intended textures
- Sugar cane no longer has biome tinting
- Dry foliage (leaf litter) colors are now darker to match leaves
- Sand, obsidian, leaves, and the respawn anchor now have the same shading and ambient occlusion as Console Edition
- Potion and tipped arrow textures now exactly match Console Edition (Thanks, alfombracitarioj on Discord!)
- Spawn eggs now use the intended textures (Thanks, alfombracitarioj on Discord!)
- Happy Ghast and Copper Golem spawn eggs use unique colors to match the updates for other 4J Studios packs, like Plastic and City
- Happy Ghast Spawn Egg colors:
- Base: #FCFCFC
- Overlay: #EA7C70
- Copper Golem Spawn Egg colors:
- Base: #C26B4C
- Overlay: #6EC59F
- Mesa grass and foliage colors now match Console Edition
Compatibility:
- Bundle UI slot background and highlight textures are now compatible with Aspects 6.4.0
- Removed unused obsidian shading and dirt variant textures
Halloween 2013:
- Butcher Villager aprons now have red blood instead of green like Console Edition
- Music playlists now match 1.21.90
Fixes:
- Copper torch flame particles are no longer invisible
- Lingering potion particles now use the original colors
- Resistance effect particles now use the original color
- Ambient music once again plays every 20 to 60 seconds
- This bug was caused by MCPE-223046. The delay values in music_definitions.json do not translate into seconds correctly in-game.
- Halloween 2013: Biome-specific ambient music once again plays in-game
- This bug was caused by MCPE-219051. Almost all client biome files are missing the required biome_music component.
- Halloween 2013: Blue boss bars are now replaced with the Halloween boss bar
- Sculk variant textures are now animated the same way as normal sculk when using Aspects 6.4.0
- Updated client_biome files to include all components up to 1.21.110
- biomes_client.json will remain in the pack to support version-locked worlds, like the Halloween Mash-up world
Pack:
- Changelog is now stored in Markdown format instead of plaintext inside the pack
- Updated the minimum game version required to use the pack to 1.21.110, which means this pack is no longer compatible with earlier versions
- Updated pack description to clarify usage on the Halloween Mash-up world
- Changed pack UUID to be compatible with earlier versions of this pack
- Updated pack version to 2.3.0
Notes:
- As of 1.21.90, it is no longer possible to enable Vibrant Visuals while a Marketplace texture pack is applied, unless that pack has been updated with support. This makes it impossible to use the Halloween Mash-up + Patch with Vibrant Visuals, and it likely never will be possible since the Halloween Mash-up was discontinued after Bundles of Bravery.
- Atmospherics and point lights for Vibrant Visuals have been removed in this update, since they are no longer accessible. Ray tracing is still supported!
- The spawn egg, potion, and tipped arrow textures in this update were made possible by Alfombra's MinecraftTool, a new program to quickly render textures from templates. It can handle potions, tipped arrows, spawn eggs, and any other texture set you want to configure. Check out Alfombra's MinecraftTool here: https://github.com/Alfombracitario/Alfombra-s-MinecraftTool/releases
Downloads
- Halloween Mash-up Patch 2.3.0.mcpack (15 MB)




Overall you have very impressive packs with a lot of options, clearly a lot of work went, and continually goes into them, for anyone who for some reason doesnt realize that
Can you please check my comment on your music + addon, any help would be appreciated. Thanks!
I Thank you for creating this
Especially with all the Subpacks