Published on January 21, 2022 (Updated on August 24, 2022)

HIDWOODS 2

  • Replace the overworld dimension with new features such as biomes, blocks, items, entities, and more. This addon offers a more challenging survival experience, with new content to explore and discover.

Select version for changelog:

Changelog

Hidwoods v1.0.4

This update fixes the compatibility with Minecraft 1.19 and adds small features.

 

-1.19 compatibility

-New mob: Hobblo, a blue creature that explodes if attacked too quickly

-New mob: Small Acrilon, a weaker version of the original mob

-Mob spawn rules: Acrilons now spawn mostly at night and the small ones during the day

-Muddy blocks no longer prevent jumping

-Lica blocks can no longer increase walk speed

-Fake temple blocks added: you can experiment with them in creative, they'll have a survival use later.

-Radiant Block and Thozac Lantern: they'll have a utility later

Installation

Supported Minecraft versions

Installation Guides

1
man when i was a kid i used to build a factory using this mod or a big base
1
Anyway to play without the new world generation? The biomes feel real flat to me and this mod is one of my favorites but I miss og style
1
Hopefully, one day, this mod will finally be updated.
1
Does this work in 1.20?
1
Best addon of all, I'm a big fan and have always played, but unfortunately it's no longer working and no longer receives updates, I was really hoping for an update to 1.21
1
Yo Creator, is there a chance you'll make an updated version or a hidwoods 3 once 1.21 drops?
1
Coolest add-on ever,but I'm sad Because it doesn't update.
1
You're right, I also liked this add-on a lot but it almost never updates
1
this need an update. please its so good
1
ambatukaaaammmmmmmmmmmmmmm
1
Best mod ever made
1
cool addon, but there are a couple of issues:
-the galodan villagers will not spawn at villages, also making phy's upgrades completely impossible
-tools for some reason take no durability when used on their respective blocks, but will take it if used on blocks outside of the respective categories
-dokos spawn block for some reason works improperly, and does not spawn it right away, rather, the player has to update the block manually to get the egg to spawn(with a bucket of water)
-the leaves on the custom tree types do not decay when de-attached from the parent block
-for some reason, when you bring entities near a temple(either the forge temple or the normal one) the mob will freeze, and upon reloading the world, the game completely despawns the mob
-breaking any type of plant-blocks with eluthium shears crashes the game
-placing a block near the hid stone will cause the block to turn into stone
Other than that, nice mod, and i have a few suggestions:
-Do things with the end and nether dimensions, because as of currently, after killing the midlin boss, it feels lacking of content(an idea being some sort of dimension relating to the overworld, but being even more challenging.)
-nerf the midlin boss, the spawnrate of the midlin spirits is very excessive, and should be toned down a bit, also, nerf the damage of the ground pound/slam of the midlin boss aswell, after doing some testing, in full silver armour, you will get knocked down to one heart from full hp, and to add on to it, the hitbox for the smash is very large, so it is quite hard to dodge.
-more overworld content, such as new cave biomes, just like what was seen with 1.17/18
That is all i have for now, but i have to say, very nice job on this addon, and what you have done with it so far, i hope with future updates, you will build upon this mod to make it even better than it already is, but with that, im done ranting, thank you for a good mod experience, and overall a fun addon to play, and with that goodbye!
1
the galodans are broken. Is there a way to fix it?
This comment has been removed
1
Stop your scam, that just makes money for u not for creator.
Get away from this site,shameless and greedy thief
1
Can't mine the ore with your pickaxe, neither regular or mod pickaxe.