Published on November 16, 2020 (Updated on January 17, 2022)

OSBES v0.15.0 (Addons compatibility update)

This is an Open Source Bedrock Edition Shader.

OSBES v0.14.0 (alpha testing)


Windows 10 is not supported

But this shader now is compatible with any existing texture packs or addons adding new block textures :-).


Alpha testing means that you can find some bugs 

If You found a bug please let me know about it by creating an issue 

If you have any suggestions feel free to leave your thoughts in a OSBES discord server.

It is possible to make PBR texture pack to use with OSBES (or any shader which supports PBR)

(for example Vanilla Normals Renewed:

Windows 10 is not supported

Every contributor will be listed as a developer of this shader

no matters how much you have contributed :-)

Open source means that you can contribute to this shader development. In the repository you will find some contribution recommendations and instructions


Windows 10 is not supported

Features of this shader:

  • advanced lighting
  • PBR textures support (try VNR:
  • reflections on water and metals (use PBR texture ^^^ to get reflections on different blocks)
  • parallax mapping
  • weather effects
  • better clouds
  • Better quality-to-lag ratio (better look less lag)
  • presets and settings system

Windows 10 is not supported

(check roadmap in this shader repository for more details)

Select version for changelog:

  • updated title
  • new PBR format
  • addons now compatible with PBR effects
  • no more broken textures
  • easier process of making PBR texture packs
  • abbility to mix PBR and non PBR textures
  • abbility to mix textures of different sizes
  • no need to add ALL textures to texturepack to make everything looks cool
  • better usage of RAM to store textures
  • no lines between blocks


Installation Guides

Please update this shader for 1.19+ we need it please
Please update this for 1.19,It was really good btw
Gonna need update for 1.19

Very gud btw
Can you fix the texture of the pbr of the vanilla renewed pack, the texture of the pbr is not fully pbr pls fix
How to use the vnr pack?
Can i use this for my apocalypse map? Ill give credits on the page! Thanks!
This is my favorite shader but it doesnt work in 1.18.30
Shaders doesnt work for renderdragon version
the shader is almost is dead beacuse 1.18.30 has render dragon :( i like this shader very much :( this was my main shader
Plz add glowing ores or glowing ores pack for mcpe plz plz and make shadow more darker please
If you add this two things I will give 5 star it doesn't matter but yeah
This comment has been removed
problem: when using bedrocktimize plus low render distance, the osbes mod glitches out, even if the mod itself is layered on the very top of the mod list. the glitch makes everything look underwater.
This is BY FAR the best shader i have EVER seen for mcpe

one problem: when using addons, multiple block textures completely break, including cobblestone, dirt, and spruce logs, and there might be more. Please do what you can to fix this :D
This is my favourite shader ever and the closest to rtx I have seen, but can you please try make mobs/entities be affected by the shader (or make the vanilla normals renewed have that feature/make a new pack with that feature?