Published on November 16, 2020 (Updated on January 17, 2022)

OSBES v0.15.0 (Addons compatibility update)

This is an Open Source Bedrock Edition Shader.

OSBES v0.14.0 (alpha testing)

 

Windows 10 is not supported

But this shader now is compatible with any existing texture packs or addons adding new block textures :-).

 

Alpha testing means that you can find some bugs 

If You found a bug please let me know about it by creating an issue 

If you have any suggestions feel free to leave your thoughts in a OSBES discord server.

It is possible to make PBR texture pack to use with OSBES (or any shader which supports PBR)

(for example Vanilla Normals Renewed: https://mcpedl.com/vanilla-normal-renewed-be/)

Windows 10 is not supported

Every contributor will be listed as a developer of this shader

no matters how much you have contributed :-)

Open source means that you can contribute to this shader development. In the repository you will find some contribution recommendations and instructions

 

Windows 10 is not supported

Features of this shader:

  • advanced lighting
  • PBR textures support (try VNR: https://mcpedl.com/vanilla-normal-renewed-be/)
  • reflections on water and metals (use PBR texture ^^^ to get reflections on different blocks)
  • parallax mapping
  • weather effects
  • better clouds
  • Better quality-to-lag ratio (better look less lag)
  • presets and settings system
     

Windows 10 is not supported

(check roadmap in this shader repository for more details)https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader
 

Select version for changelog:

Changelog
  • updated title
  • new PBR format
  • addons now compatible with PBR effects
  • no more broken textures
  • easier process of making PBR texture packs
  • abbility to mix PBR and non PBR textures
  • abbility to mix textures of different sizes
  • no need to add ALL textures to texturepack to make everything looks cool
  • better usage of RAM to store textures
  • no lines between blocks

Installation

Installation Guides

1
Can i use this for my apocalypse map? Ill give credits on the page! Thanks!
1
This is my favorite shader but it doesnt work in 1.18.30
1
Updated WhispyWhisperer V2 June 20, 2022 at 9:20 pm
Shaders doesnt work for renderdragon version
1
the shader is almost is dead beacuse 1.18.30 has render dragon :( i like this shader very much :( this was my main shader
1
Plz add glowing ores or glowing ores pack for mcpe plz plz and make shadow more darker please
If you add this two things I will give 5 star it doesn't matter but yeah
1
This comment has been removed
1
problem: when using bedrocktimize plus low render distance, the osbes mod glitches out, even if the mod itself is layered on the very top of the mod list. the glitch makes everything look underwater.
1
This is BY FAR the best shader i have EVER seen for mcpe

one problem: when using addons, multiple block textures completely break, including cobblestone, dirt, and spruce logs, and there might be more. Please do what you can to fix this :D
1
This is my favourite shader ever and the closest to rtx I have seen, but can you please try make mobs/entities be affected by the shader (or make the vanilla normals renewed have that feature/make a new pack with that feature?
1
1
Bruh It says 3 TIMES no windows

(Lol)
1
BRO MY MAPING IS NOT WORKING FROM NEW UPDATE ANY BLOCK ARE NOT 3D AND REFLECTION PLEASE FIX THIS
SORRY FOR BAD ENGLISH
(:
1
How to fix black skybox
1
This shader is great, the best I have ever used! But could you please try making entities shaded too, would also help with chests, dropped items etc.
1
I think you should add an option whether players want to keep the old water and cloud textures on, because it makes it so much more laggy, and they aren't really necessary, sure it looks cool, but it still looks cool without the realistic clouds and water...