Have you ever wanted to see another player’s hitbox, or even your own? With this pack, you can. Additionally, you can see player hitboxes through walls, see XYZ axis position, and better visualize head head rotation.
Unlike some currently existing hitbox resource packs out there, this pack preserves player position and does not transform the hitbox along with player rotation, authentic to the real hitbox; the display acts similarly to Java Edition (0.6 x 1.8). It also comes with extra utilities and features.
You can see hitboxes and the head ray cast of other players through walls. Additionally, the bottom corner of the hitbox shows an X axis (red), Y axis (green), and Z axis (blue) reference in respect to player position.
This resource pack functions fully on servers, such as Cubecraft, The Hive, and more.
The hitbox display also accommodates for the shift in hitbox size when the player is swimming.
You can also choose different presets, the “Default” setting includes all features, the “Opaque hitbox collision” setting disables visibility through blocks, and the “No head position ray” setting disables the head ray cast.
Additional notes: The hitbox visibility becomes tinted when the player equips armor, but still can be seen through solid surfaces. Also, the hitbox cannot be seen through non-player entity textures, not to be confused with blocks.
Thanks to stirante for helping me tweak the model materials.
My discord: ambient#2309
My UHC discord server: https://discord.gg/W2hFchP