This addon adds a wide variety of wyverns that will appear in your survival world, these are hostile and you can tame them when they are babies, they have 3 types of attacks that will be explained later
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Changelog
Changes V1.6
-Added new structures for wyverns
-The natural generation of wyverns was removed, now they spawn through structures
-Scales elot tables have been changed, now when you kill a wyvern you will get 3 to 7 escapes with an 80% chance that it drops these scales
You could add respective structures for each wyvern, which would be nests for the simpler wyverns and monuments to summon wither wyvern and ender wyvern with special items in contact with a specific altar block of the monument. I hope I explained my idea well, it's a little complicated I imagine but very cool.
this might seem like something repetitive that some dragon/wyvern addons do, but could you add something like wyvern eggs? just a suggestion i had in mind, as i would LOVE to be able to tame a baby wyvern
another idea is, could you maybe make the dagger's crafting recipe make a bit more sense? basically it cost 1 (any type) wyvern fang to make as it is a dagger, so it would make a bit more sense, and if you're trying to go for the route of making it harder to make/a pain to make, then you could make something that could basically be like a binding on it, like string or paste, or you can make it so its a stick but different and a bit harder to get
and this is more of a question, but do you plan on adding a boss of any sorts into the mod? or is it JUST specifically wyverns as an enemy only and nothing more? just wondering, as this mod looks sick as heck and i would love to play it with a bunch of other mods (which bring me to my last question, does it use Player.json?)
if you did bother reading all this, i greatly appreciate it, thanks for reading B]