Published on January 25, 2022 (Updated on March 29, 2023)

Tomemancy

Have you ever wanted to lob Fireballs? Or maybe Waterballs? Or maybe even vanish into a puff of purple smoke? If so, then this add-on is for you.Tomemancy adds a total of 90+ Tomes that cast spells of all varieties. There are also Blood Sigils that make for perfect magical traps.

Select version for changelog:

Changelog

Removed a few Tomes [Blizzard, Forward Time, Rewind Time & Lightning Storm]

Updated the addon to work on 1.19.60+

Fixed the blood sigils and now they function again.

Reduced the spawn rate of wizards

Wizards no longer have names

An attempt was made to make trades make more sense🥲

 

Enjoy!

Installation

Supported Minecraft versions

Installation Guides

1
You should make a Potion mod. :)
1
Please update this addon soon, this is one of the only magic addons that has actually good progression
1
It’s been some time please update this. it was my favorite magic mod
1
It still works bro.
1
it doesn't work properly
1
Please, update this, I love this addon and I need it for the newer versions, PLEASE UPDATE THIS!! PLEASE!!
1
why are there no installable files 😓
1
I love this addon and have a few suggestions.
Necromancy
It takes a long time to reach the required level to summon 1 zombie or skeleton. Even when I summon one the cooldown affects both spells.
[Mediumship] Lv1. Allows the player to perceive ‘ghosts’ and can ‘tame’ those ghosts for another spell.
[Bone Shards] Lv 5. Shoot multiple shards of bone in a single direction.
[Summon Ghost] Lv 10. Allows the player to summon the ghosts tamed with {Mediumship} to fight on your side. The ghosts can be a wolf, cat, horse, bear or a villager that can hold weapons. Can summon 1 or more and might have a GUI that lets you choose who to summon.
1
Hydromancy
[Hail] Lv 46. Creates a magic circle that summons multiple icicle shards from above being thrown down onto enemies.

Mystomancy
[Magic Missile] Lv 5. Acts like the projectile for the Amethyst Staff.
[Sealing Ward] Lv 16. Enchants a block preventing it from being destroyed. Works on chests and prevents them from being opened by anyone except the caster.
[Detection Ward] Lv 17. Create a particle circle that lasts for 2 minutes and has a 2 minute cooldown. Radius of 13. Tells the caster every entity that enters that circle.
[Imprisonment] Lv 50. Projectile forces entity inside of a containment sphere item. That when interacted release that captured entity. works with entities from other Addons too. If it hits a player then they are trapped in an indestructible Magic bubble.
1
Is there a way to get rid of the fire effect thing after you use the page of unbridled magic idk if that’s what it did to me but after I used it there was a annoying fire trail behind me
1
I really love your addon its the best addon on mcpedl i ever seen i really hope youre not like the other creators who adds a really nice addon but never updates them and btw u should add more stuff for blood magic maybe runes that let you fly or give you some effects when uses take inspiration from the java version of blood magic maybe and one think do u got an discord server or discord user if yes can i get the link/username Thanks!
1
This mod is a hidden gem, the creators did so amazing! I am VERY picky with my bedrock addons, and I usually spend hours before finding one I like, and this one definitely earned a spot in my top favorites! LOVE IT LOVE IT LOVE ITTTTTTT
1
Hello, This mod is completely amazing.
This has clearly had so much work put into it, with hundreds of new items.
I can tell you have put a lot of detail into balancing and polishing.
I can't belive this mod is not more popular! And I hope you continue updating it.
1
Add back the time powers and call it chromomancy with forward time you get speed and the day moves forward. Reverse time is the opposite you get slowness and time turns back. Stop time makes time stop for like 12 seconds along with any projectiles if possible. Maybe time bolt turns mobs to thier baby versions. Time stun makes them old. Time jump skips time and teleports you to where you look. Time loop maybe sets a marker and when you activate ur tome again you teleport back where it was first activated. Time vortex summon like a small tornado of like spacey colors sends mobs flying up. Time travel would be the last ability advanced tier or the highest and you can change it from day to night or night to day with night vision for one and resistance for the other. Just some ideas to make it come back 😞 also you could make them spawn in like mineshafts or something super rare like THE NEW SUS SAND! I've said to much
1
I've been using this addon from 1.19.71 until 1.20 and it's been working perfectly other then the wizard towers I just removed them entirely cause I didn't like seeing command blocks 😔 if the creator comes back to update this I'm gonna be so happy 😭
1
Im in a discord with the creator, he is working on an update atm but idk how long it will be
1
List of Blood Sigils I discovered and people can use if they want.
Sigil of Arachnid: blood sigil + string. Traps target in cobwebs.
Sigil of Biting: blood sigil + emerald. Summons evoker fang.
Sigil of Combustion: blood sigil + gunpowder. Causes an explosion.
Sigil of Dislocation: blood sigil + ender pearl. Randomly teleports you.
Sigil of Freezing: blood sigil + snowball. Traps target in a block of ice.
Sigil of the Rod: blood sigil + copper ingot. Summons lightning.
Sigil of Imprisonment: blood sigil + iron ingot. Traps target in a blood magic dome.
1
Una pregunta porque no me funciona la hematurgia/magia de sangre?

One question, why doesn't hematurgy/blood magic work for me?