Published on January 28, 2024 (Updated on January 23, 2025)

Zombie Default Skins

This resource pack makes it so Zombies have randomized skins based on the new default skins that were added in 1.20. This helps give them more variety instead of just seeing the same old texture. They can also have the slim or wider models that skins can have to add extra variation. Resource packs that change Zombie textures or models will not be compatible, but packs that change their animations should still work fine alongside this pack.

Select version for changelog:

Changelog

V1.0.1

  • Added 2 subpack options that allow for the choice between the previous textures from version 1.0.0 of this pack, and new ones introduced in 1.0.1

DEFAULT TEXTURES: (The new random textures for every Zombie from version 1.0.1 of this pack)

Random textures for every Zombie based on the default skins added in 1.20 that try to match the style of vanilla Zombies, which includes:

  • Lighter hair colors
  • More detailed textures
  • Classic 1.14 Steve Zombie texture
  • Classic 1.14 Alex Zombie hair texture

1.20 TEXTURES: (The previous random textures for every Zombie from version 1.0.0 of this pack)

Random textures for every Zombie based on the default skins added in 1.20 that try to match the style of those default skins, which includes:

  • Darker hair colors
  • Smoother skin
  • More simplistic textures
  • New texture for Steve Zombies that better matches his 1.20 design

 

  • Updated pack and minimum engine version

Installation

Downloads

Installation Guides

1
made by bedrock tweaks u can just change the photo and the manifest file to change the name and the creater 💀:Died From Diabetes:
1
This is not made by Bedrock Tweaks and is different. Bedrock Tweaks does have an option for Zombie default skins, but I did not get the idea from there and only realized that existed after making this pack.
1
you should make a pack with mob variants! if you can do things like this you may be able to do something like that! I would love a texture pack with variants based on the Minecraft earth mob variants. maybe don’t do any variant that has an extra “feature” to it like how muddy pig has a rose on head
1
Mojang is already adding Pig and Cow variants next update, so maybe they will actually do this themself
1
I swear to God I saw this in bedrock tweaks a week ago, am I going insane?
1
You're definitely not going insane, there is an option for this in Bedrock Tweaks, but this pack was made a long time ago before I realized that
1
I havent tried the mod yet since i'm tired and will try it tomorrow but 2 questions.

1: What happens with baby zombies?

2: Is it compatible with other texure packs that change zombie texures like bare bones for example?
1
No sadly but actions and stuff is compatible though
1
Sorry for the late reply, to answer your questions:

Baby Zombies will still have variants and will look the same as adult Zombies, just smaller

Texture packs that change the texture for Zombies will not be compatible, however any animation pack should work with this one as long as this one is placed above
1
FINALLY I AS NEEDING, WHO MADE THAT DESERVES 500 YEARS OF LUCK
1
I feel like they should't have hair as Steve's doesn't
1
well actually Steve's does, it's just a lighter color... wich the others need a lighter color as well
1
I'll be updating this pack soon so i'll probably fix this by just making the other zombie varients' hair lighter to match normal zombies
1
Love this pack!
1
Zombies are completely invisible
1
If you have any other packs applied that contain zombie.entity.json or zombie.render_controllers.json then that might be why
1
yeah it works for me