Do you want to destroy things not just with tnt? Well, you're in the right place because this addon adds massive artillery guns to the game to make things extra fun!
Select version for changelog:
v0.3.2
-renamed the artillery shell for basilisk cannon to "small artillery shell"
-increased basilisk cannon hitpoints to 100
-basilisk cannon will now take damage from explosions only
-adjusted basilisk cannon hitbox
-increased typhon heavy cannon hitpoints to 200
-typhon heavy cannon will now take damage from explosions only
-adjusted typhon heavy cannon hitbox
-new item added! the artillery gun remover
-you can now pickup artillery guns by holding an artillery gun remover by right clicking and sneaking for pc users and sneaking then tapping the "Pickup" button for mobile players
-artillery guns will now drop their items when they are picked up, but not when destroyed
-arranged all the items to equipments category so you won't have a hard time finding them
-added a new function to get all the items straight to your inventory
-reduced the maximum stack for each to 16
-removed cooldown component for all artillery shells
-new artillery gun added! the ALASTOR SIEGE CANNON, has 12-second reload time and 8-second firing time and 150 health
-new artillery shell added for the alastor siege cannon
-new projectile added for the alastor cannon which has a range of up to 10 chunks and an explosive power of 10
-updated pack icon
[Know Issues]
-artillery shells are not rotating correctly towards the target
-artillery shells are launching on an incorrect angle
-artillery shells are not launching from the barrel of the artillery guns
- Able to rotate the artillery gun, while you can tow the giant rail cannon with like a Leash or something, but you can rotate the giant rail cannon with a custom item.
- The ammunition can be spawned as an entity an can be pushed around with. It'll have a rolling animation when being pushed around with.
- The guns should be able to take damage.
- The ammunitions fired from the artillery has wrong orientation when being fired, whereas the rail cannon's ammunition can't be seen properly when being fired.
- There should be a cooldown for the guns depending on how large they are.
- To remove the cartridge after you fired the guns, you have to get close to the guns, sneak, press the "Takeout ammo" button / right click on PC to remove the cover of the guns, then press the "Take" button / right click on PC to take out the cartridge. You should have the cartridge as an entity when you detach from the guns.
- To load the ammunition into the guns: sneak while close to the guns, press the "Open latch" button / right click on PC while looking at the guns to remove the latch, go to their respective ammunitions, sneak, press the "Take" button/ right click on PC to grab the ammunition, get to the guns (you can un-sneak while you're still holding the ammunition, but you must sneak again to be able to reload the guns), press the "Reload" button while looking at the guns / right click on PC to reload the guns, and finally, un-sneak to close the latch.
- To take out the ammunition before you fire the guns: 1. If the latch is closed, sneak while near the guns, press "Open latch" / right click on PC to open the latch, press "Takeout ammo" while sneaking / right click on PC while sneaking to get the ammunition out. 2. If the latch is opened, no need to sneak to open the latch.. just sneak while close to the guns, press "Takeout ammo" / right click on PC while sneaking to grab out the ammo.
Last suggestion: artillery gun shell not launching in the barrel fixed
also great addon lodz :)
It's just arabic gibberish
I have to download 2 viruses just to get the addon