Explore a run-down, overgrown world taken over by zombies. To survive, you must scavenge for food and weapons, and fight off the zombies, exploe abandoned structures and much more, all of which, produced by Gabriel Aplok for everyone!
Select version for changelog:
Changelog
- Updated all addon core to 1.21.20
- Updated behavior codes to new scripts in favor of performance.
- Now the addon don’t need to use Beta APIs or HCF.
- Added 8 new hoodie clothes.
- Added 3 new shirt clothes.
- Added armor protection from bullets.
- Added shield protection from bullets.
- Added 13 new structures (houses, hospital, military towers, tents and bunkers.)
- Added new loot boxes system.
- Removed entity loot boxes.
- Fixed deer baby spawn.
- Fixed crow issues.
- Updated spawn rules.
- Updated thirst cooldown when sprint.
Sugestões:
- Fazer os mobs só spawnarem em blocos "Naturais" (Grama, terra, areia, pedra e gravel). Isso resolve o problema das bases.
- Acho que seria legal colocar um Bunker como estrutura. Tipo uma "Dungeon" cheia de loot e zumbis.
Do you have any custom maps for the addon? The addon is great by the way.