Introducing Vanilla PBR 2.0: Redefining Minecraft's visuals inspired by both the iconic look of vanilla Minecraft and the visuals of Minecraft with RTX, this pack blurs the line between the two by providing full PBR support for every block, mob and particle, fog configurations for all biomes, enhanced colors & point light data for blocks for added depth and vibrancy to your worlds, revamped sky reminiscent of Minecraft with RTX, water waves in deferred lighting graphics mode and more.
Select version for changelog:
Minecraft Preview 1.21.30.21 came with new Deferred Lighting features and caused various issues with current configurations in Vanilla PBR.
This update addresses some issues and the pack is once again fully compatible with & makes use of the latest Minecraft Preview features such as Subsurface scattering.
Here's a list of everything new in v2.4:
• Updated PBR textures, now derived from Vanilla RTX v1.21.50, as a result this update comes with a variety of applicable texture improvements from Vanilla RTX.
• Added a temporary workaround for Warden's black texture issues with Deferred Lighting
• Added full subsurface scattering support to applicable blocks, such as leaves, wool, all foliage and other blocks where subsurface scattering was appropriate.
In Vanilla PBR, lighter pixels are generally considered thinner thus more subsurface scattering than dark pixels. Edges generally show more scattering, but this may change in future updates.
• Added full PBR support for all Tricky Trials-related items
• Reduced emissivity desaturation
• Updated sun properties to account for the removal of keyframe offset in latest preview (i.e this addresses broken sunlight intensity and color with the latest previews)
• Updated naming scheme of item and armor PBR textures to be in-line with the rest of the package
• Improved sky colors
• Improved sky becoming inappropriately bright for a long duration after sundown or before sunrise, sunlight strength will now fade in a more similar way to vanilla game.
Note: this in turn makes the transitions more sudden, this will be further improved with a future update.
- The pack now only supports 1.21.30 Previews and higher, you should continue to use an older version of Vanilla PBR for older previews.
Check out the guide picture in the description.
Bonus on top of it, if you're feeling confident, you can launch the normal game with this shader. Meaning you wouldn't need to use preview. Be warned tho, using any shader pack in the normal game can and (maybe) will break.
Hope this helps! :)